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86,322 players on Rust servers right now 11,829 servers online 3,682 with players on 405 fresh wipes in the last three hours Combat isolated acceptance: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Combat isolated acceptance

Offline Combat isolated acceptance is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,268, the top 68% of all ranked servers.
  • The current map has been up 7d 6h, since Thursday 22 October, 15:10 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,268ranktop 68%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Combat isolated acceptance

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
105 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
339 / 350

Quick answers

from the figures on this page

Wiping

When does Combat isolated acceptance wipe?

Too few wipes are recorded for Combat isolated acceptance to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 7 days 6 hours.

Tags and categories

Which Rust Live Stats filters and lists does Combat isolated acceptance show up in?

These are the Rust Live Stats lists Combat isolated acceptance fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Combat isolated acceptance?

These are the tags Combat isolated acceptance makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): You need protocol 2632 on your game to get in; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Combat isolated acceptance at the moment?

Combat isolated acceptance is not online at the moment, having last been seen 3 days 3 hours ago. Averaged over seven days: 0 players.

What position does Combat isolated acceptance hold among Rust servers?

Player hours over seven days put Combat isolated acceptance at #15,268, in the top 68% of all ranked servers.

Rules and settings

What rules does Combat isolated acceptance enforce, and which settings does it use?

Nothing in the name of Combat isolated acceptance states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Combat isolated acceptance?

The map on Combat isolated acceptance is procedural, made by the game itself.

Server details

What location is Combat isolated acceptance in?

There is no region from Combat isolated acceptance. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 109.235.49.132:28115.

What Rust version is Combat isolated acceptance on?

Rust network protocol 2632 and build 161125 on Windows is what Combat isolated acceptance runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Combat isolated acceptance up now, and how steady is its uptime?

Combat isolated acceptance is currently offline, with its last appearance 3 days 3 hours ago. 0 of 48 hours were online in the last 2 full days, giving 0% uptime. Rust Live Stats has tracked it since 26 October 2026.

Getting on

How do you get onto Combat isolated acceptance?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.235.49.132:28115.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2632
Protocol You need protocol 2632 on your game to get in.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.