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40,285 players on Rust servers right now 11,626 servers online 2,838 with players on 132 fresh wipes in the last three hours Combat isolated acceptance: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Combat isolated acceptance

Offline Combat isolated acceptance is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers.
  • The current map has been up 7d 13h, since Thursday 22 October, 15:10 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,344ranktop 69%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Combat isolated acceptance

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
26 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
50 / 200

Quick answers

from the figures on this page

Wipe days

How often does Combat isolated acceptance wipe, and at what times?

The record holds too few of Combat isolated acceptance's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 7 days 13 hours.

Tags and categories

Which Rust Live Stats filters and lists does Combat isolated acceptance show up in?

The Rust Live Stats lists that include Combat isolated acceptance are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Combat isolated acceptance carry?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2632 (Protocol): You need protocol 2632 on your game to get in; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Combat isolated acceptance publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Combat isolated acceptance right now?

Combat isolated acceptance reads offline at the moment; the last sighting was 7 days 12 hours ago.

Where does Combat isolated acceptance sit in the server rankings?

Player hours over seven days put Combat isolated acceptance at #15,344, in the top 69% of all ranked servers.

Settings and map

What settings and rules does Combat isolated acceptance run?

No gather rate appears in the name Combat isolated acceptance. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Combat isolated acceptance?

The map on Combat isolated acceptance is procedural, made by the game itself.

About the server

Where does Combat isolated acceptance sit geographically?

There is no region from Combat isolated acceptance. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 109.235.50.181:28115 is its address.

What version of Rust is running on Combat isolated acceptance?

The setup on Combat isolated acceptance is Rust network protocol 2632 and build 161125 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Combat isolated acceptance stay online, and is it up right now?

At the time of this update, Combat isolated acceptance is down, last seen 7 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 22 October 2026.

Connecting

What steps connect you to Combat isolated acceptance?

Enter client.connect 109.235.50.181:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2632
Protocol You need protocol 2632 on your game to get in.
cs161125
Build The game build is 161125.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.