The count
Live coverage · Rust server
Combat isolated acceptance
Offline Combat isolated acceptance is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,344, the top 69% of all ranked servers.
- The current map has been up 7d 13h, since Thursday 22 October, 15:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Combat isolated acceptance
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,344 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Combat isolated acceptance wipe, and at what times?
The record holds too few of Combat isolated acceptance's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 7 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does Combat isolated acceptance show up in?
The Rust Live Stats lists that include Combat isolated acceptance are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on Combat isolated acceptance carry?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2632 (Protocol): You need protocol 2632 on your game to get in; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Combat isolated acceptance publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Combat isolated acceptance right now?
Combat isolated acceptance reads offline at the moment; the last sighting was 7 days 12 hours ago.
Where does Combat isolated acceptance sit in the server rankings?
Player hours over seven days put Combat isolated acceptance at #15,344, in the top 69% of all ranked servers.
Settings and map
What settings and rules does Combat isolated acceptance run?
No gather rate appears in the name Combat isolated acceptance. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Combat isolated acceptance?
The map on Combat isolated acceptance is procedural, made by the game itself.
About the server
Where does Combat isolated acceptance sit geographically?
There is no region from Combat isolated acceptance. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 109.235.50.181:28115 is its address.
What version of Rust is running on Combat isolated acceptance?
The setup on Combat isolated acceptance is Rust network protocol 2632 and build 161125 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does Combat isolated acceptance stay online, and is it up right now?
At the time of this update, Combat isolated acceptance is down, last seen 7 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 22 October 2026.
Connecting
What steps connect you to Combat isolated acceptance?
Enter client.connect 109.235.50.181:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.