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98,341 players on Rust servers right now 11,847 servers online 3,870 with players on 535 fresh wipes in the last three hours My Test Server: 2 players (offline) Updated every five minutes

Live coverage · Rust server

My Test Server

Offline My Test Server is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 2 of 5 players are on at the last check, 40% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,678, the top 57% of all ranked servers.
  • The current map has been up 31d 6h, since Monday 28 September, 14:03 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 5 players

2/ 5players now 40% full
07-day averagepeak –
#13,678ranktop 57%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,678 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
143 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
143 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

Quick answers

from the figures on this page

Wiping

What happens on wipe day at My Test Server?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 19 hours after it.

On what timetable does My Test Server wipe?

The record holds too few of My Test Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 31 days 6 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does My Test Server show up in?

These are the Rust Live Stats lists My Test Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on My Test Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which My Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on My Test Server?

My Test Server is not online at the moment, having last been seen 30 days 10 hours ago.

What position does My Test Server hold among Rust servers?

Player hours over seven days put My Test Server at #13,678, in the top 57% of all ranked servers.

Map and rules

Which settings and rules are in force on My Test Server?

The name My Test Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on My Test Server?

The map on My Test Server is procedural, made by the game itself.

Server facts

What location is My Test Server in?

Nothing on My Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 109.247.132.222:28015.

What version of Rust is running on My Test Server?

The setup on My Test Server is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is My Test Server up now, and how steady is its uptime?

As of now, My Test Server is offline; the last sighting was 30 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 28 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to My Test Server?

Enter client.connect 109.247.132.222:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.