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67,928 players on Rust servers right now 11,782 servers online 3,558 with players on 196 fresh wipes in the last three hours HvH: 0 players (offline) Updated every five minutes

Live coverage · Rust server

HvH

Offline HvH is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 2.
  • It ranks #7,849, the top 35% of all ranked servers.
  • The current map has been up 3d 17h, since Sunday 25 October, 19:22 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
17-day averagepeak 2
#7,849ranktop 35%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on HvH

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,849 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
152 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
256 / 700

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on HvH?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 2 hours in.

How often does HvH wipe, and at what times?

The record holds too few of HvH's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 3 days 17 hours.

Tags and filters

Where does HvH appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists HvH fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for HvH signify?

gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list HvH publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on HvH?

HvH reads offline at the moment; the last sighting was 2 days 17 hours ago. Averaged across seven days, 1 players; the peak was 2.

What position does HvH hold among Rust servers?

Ranked by seven-day player hours, HvH is #7,849, placing it in the top 35% of ranked servers.

Settings and map

Which settings and rules are in force on HvH?

No gather rate appears in the name HvH. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Which map is live on HvH?

HvH uses a procedural map, which the game generates.

Server details

Which region is HvH hosted in?

No region is published by HvH. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 109.252.120.223:28015 is its address.

What version of Rust is running on HvH?

Rust network protocol 2635 and build 168909 on Windows is what HvH runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is HvH up now, and how steady is its uptime?

HvH is currently offline, with its last appearance 2 days 17 hours ago. 21 of 168 hours were online in the last 7 full days, giving 12% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto HvH?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.252.120.223:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players The slot count is 2.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.