The count
Live coverage · Rust server
Project_Rustoid
Offline Project_Rustoid is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 3 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,414, the top 69% of all ranked servers.
- The current map has been up 4d 13h, since Friday 23 October, 11:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Project_Rustoid
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,414 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Project_Rustoid wipe?
The record holds too few of Project_Rustoid's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 4 days 13 hours have passed since this world was generated.
Tags and filters
Where does Project_Rustoid appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Project_Rustoid fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on Project_Rustoid carry?
gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Project_Rustoid publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Project_Rustoid right now?
Project_Rustoid reads offline at the moment; the last sighting was 4 days 1 hours ago. Across the past week the average was 0 players.
How does Project_Rustoid compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Project_Rustoid is #15,414, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does Project_Rustoid run?
The name Project_Rustoid carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Which map is in use on Project_Rustoid?
The map on Project_Rustoid is procedural, made by the game itself.
Server facts
What location is Project_Rustoid in?
No region is published by Project_Rustoid. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 109.252.167.120:28015.
What version of Rust is running on Project_Rustoid?
The setup on Project_Rustoid is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Project_Rustoid up now, and how steady is its uptime?
Project_Rustoid is currently offline, with its last appearance 4 days 1 hours ago. 0 of 96 hours were online in the last 4 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 23 October 2026.
Getting on
How do you get onto Project_Rustoid?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.252.167.120:28015.