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40,450 players on Rust servers right now 11,620 servers online 3,014 with players on 88 fresh wipes in the last three hours Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server · eu2

Test

Offline Test is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,318, the top 70% of all ranked servers.
  • The current map has been up 52d 15h, since Saturday 5 September, 16:08 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,318ranktop 70%
52d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,318 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
15.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
117 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
117 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
24 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Test?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

When does Test wipe?

The record holds too few of Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 52 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does Test show up in?

On Rust Live Stats, Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Test?

These are the tags Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2617 (Protocol): You need protocol 2617 on your game to get in; cs140244 (Build): This server runs game build 140244; ptrak (Networking): The network layer is RakNet, the standard the game uses; $reu2 (Region code): eu2 is the region code this server carries; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Test right now?

Last seen 8 days 16 hours ago, Test is offline right now.

How does Test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Test is #15,318, placing it in the top 70% of ranked servers.

Settings and map

What settings and rules does Test run?

Nothing in the name of Test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Which map is in use on Test?

The map on Test is procedural, made by the game itself.

Server details

Which region is Test hosted in?

There is no region from Test, whose region code reads eu2. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 109.252.87.78:28015 is its address.

What version of Rust is running on Test?

Rust network protocol 2617 and build 140244 on Windows is what Test runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Test, and is it online at the moment?

At the time of this update, Test is down, last seen 8 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 20 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.252.87.78:28015.

Server tags

what each one means

Published as mp100,ptrak,$reu2,v2617,gmrust,cs140244,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2617
Protocol You need protocol 2617 on your game to get in.
cs140244
Build This server runs game build 140244.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$reu2
Region code eu2 is the region code this server carries.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.