The count
Live coverage · Rust server
[DEV] Blackout Monument Event Testserver
Offline [DEV] Blackout Monument Event Testserver is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,323, the top 69% of all ranked servers.
- The current map has been up 7d 22h, since Tuesday 20 October, 22:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DEV] Blackout Monument Event Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,323 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does [DEV] Blackout Monument Event Testserver wipe, and at what times?
The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 7 days 22 hours.
Tags and filters
Where does [DEV] Blackout Monument Event Testserver appear in Rust Live Stats lists and filters?
On Rust Live Stats, [DEV] Blackout Monument Event Testserver is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on [DEV] Blackout Monument Event Testserver carry?
These are the tags [DEV] Blackout Monument Event Testserver makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on [DEV] Blackout Monument Event Testserver right now?
[DEV] Blackout Monument Event Testserver reads offline at the moment; the last sighting was 5 days 3 hours ago. Across the past week the average was 0 players.
What position does [DEV] Blackout Monument Event Testserver hold among Rust servers?
Player hours over seven days put [DEV] Blackout Monument Event Testserver at #15,323, in the top 69% of all ranked servers.
Rules and settings
What rules does [DEV] Blackout Monument Event Testserver enforce, and which settings does it use?
No gather rate appears in the name [DEV] Blackout Monument Event Testserver. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.
Which map is in use on [DEV] Blackout Monument Event Testserver?
A procedural map, generated by the game, runs on [DEV] Blackout Monument Event Testserver.
Server facts
What location is [DEV] Blackout Monument Event Testserver in?
No region is published by [DEV] Blackout Monument Event Testserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 109.41.177.32:28015 is its address.
What Rust version is [DEV] Blackout Monument Event Testserver on?
[DEV] Blackout Monument Event Testserver operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Does [DEV] Blackout Monument Event Testserver stay online, and is it up right now?
At the time of this update, [DEV] Blackout Monument Event Testserver is down, last seen 5 days 3 hours ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 October 2026.
Connecting
What steps connect you to [DEV] Blackout Monument Event Testserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 109.41.177.32:28015.