The count
Live coverage · Rust server
[DEV] Blackout Monument Event Testserver
Offline [DEV] Blackout Monument Event Testserver is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,411, the top 69% of all ranked servers.
- The current map has been up 8d 2h, since Tuesday 20 October, 22:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DEV] Blackout Monument Event Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,411 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does [DEV] Blackout Monument Event Testserver wipe, and at what times?
The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 8 days 2 hours.
Lists and tags
Which Rust Live Stats filters and lists does [DEV] Blackout Monument Event Testserver show up in?
These are the Rust Live Stats lists [DEV] Blackout Monument Event Testserver fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on [DEV] Blackout Monument Event Testserver carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which [DEV] Blackout Monument Event Testserver publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on [DEV] Blackout Monument Event Testserver right now?
Last seen 7 days 12 hours ago, [DEV] Blackout Monument Event Testserver is offline right now. The seven-day average for this server is 0 players.
What position does [DEV] Blackout Monument Event Testserver hold among Rust servers?
On player hours for the past seven days, [DEV] Blackout Monument Event Testserver sits at #15,411, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does [DEV] Blackout Monument Event Testserver run?
Nothing in the name of [DEV] Blackout Monument Event Testserver states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.
Which map is live on [DEV] Blackout Monument Event Testserver?
The map on [DEV] Blackout Monument Event Testserver is procedural, made by the game itself.
Server details
What location is [DEV] Blackout Monument Event Testserver in?
There is no region from [DEV] Blackout Monument Event Testserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 109.41.178.189:28015.
What version of Rust is running on [DEV] Blackout Monument Event Testserver?
The setup on [DEV] Blackout Monument Event Testserver is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is [DEV] Blackout Monument Event Testserver up now, and how steady is its uptime?
As of now, [DEV] Blackout Monument Event Testserver is offline; the last sighting was 7 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 21 October 2026.
How to join
How do you get onto [DEV] Blackout Monument Event Testserver?
Enter client.connect 109.41.178.189:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.