The count
Live coverage · Rust server
[DEV] Blackout Monument Event Testserver
Offline [DEV] Blackout Monument Event Testserver is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,426, the top 69% of all ranked servers.
- The current map has been up 8d 7h, since Tuesday 20 October, 22:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DEV] Blackout Monument Event Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,426 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does [DEV] Blackout Monument Event Testserver wipe, and at what times?
[DEV] Blackout Monument Event Testserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 8 days 7 hours.
Tags and categories
Where does [DEV] Blackout Monument Event Testserver appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [DEV] Blackout Monument Event Testserver fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on [DEV] Blackout Monument Event Testserver?
These are the tags [DEV] Blackout Monument Event Testserver makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is [DEV] Blackout Monument Event Testserver at the moment?
Last seen 7 days 11 hours ago, [DEV] Blackout Monument Event Testserver is offline right now.
Where does [DEV] Blackout Monument Event Testserver sit in the server rankings?
Ranked by seven-day player hours, [DEV] Blackout Monument Event Testserver is #15,426, placing it in the top 69% of ranked servers.
Settings and map
What rules does [DEV] Blackout Monument Event Testserver enforce, and which settings does it use?
Nothing in the name of [DEV] Blackout Monument Event Testserver states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.
Can you tell me the map for [DEV] Blackout Monument Event Testserver?
A procedural map, generated by the game, runs on [DEV] Blackout Monument Event Testserver.
Server facts
What location is [DEV] Blackout Monument Event Testserver in?
There is no region from [DEV] Blackout Monument Event Testserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 109.41.178.241:28015.
What version of Rust is running on [DEV] Blackout Monument Event Testserver?
The setup on [DEV] Blackout Monument Event Testserver is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [DEV] Blackout Monument Event Testserver, and is it online at the moment?
As of now, [DEV] Blackout Monument Event Testserver is offline; the last sighting was 7 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 21 October 2026.
Getting on
What is the way to connect to [DEV] Blackout Monument Event Testserver?
Enter client.connect 109.41.178.241:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.