The count
Live coverage · Rust server
Mylocal Server
Offline Mylocal Server is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,468.
- The current map has been up 45d 7h, since Sunday 13 September, 15:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Mylocal Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,468 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Mylocal Server wipe?
The record holds too few of Mylocal Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 45 days 7 hours.
Tags and categories
Which Rust Live Stats filters and lists does Mylocal Server show up in?
These are the Rust Live Stats lists Mylocal Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Mylocal Server?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Mylocal Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Mylocal Server?
Last seen 43 days 12 hours ago, Mylocal Server is offline right now.
How does Mylocal Server compare with other Rust servers in the rankings?
Player hours over seven days put Mylocal Server at #15,468, in the top – of all ranked servers.
Map and rules
What rules does Mylocal Server enforce, and which settings does it use?
No gather rate appears in the name Mylocal Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Mylocal Server?
The map on Mylocal Server is procedural, made by the game itself.
About the server
Which region is Mylocal Server hosted in?
No region is published by Mylocal Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 109.81.23.136:28015 is its address.
What Rust version is Mylocal Server on?
The setup on Mylocal Server is Rust network protocol 2633 and build 163794 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Mylocal Server up now, and how steady is its uptime?
As of now, Mylocal Server is offline; the last sighting was 43 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Mylocal Server?
Enter client.connect 109.81.23.136:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.