The count
Live coverage · Rust server
test plugins
Offline test plugins is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 99 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,013, the top 69% of all ranked servers.
- The current map has been up 27d 21h, since Thursday 1 October, 21:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test plugins
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,013 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does test plugins wipe, and at what times?
test plugins's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 21 hours.
Tags and filters
Where does test plugins appear in Rust Live Stats lists and filters?
On Rust Live Stats, test plugins is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on test plugins carry?
These are the tags test plugins makes public: gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): 99 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; ^x (Unknown flag): This flag has no published meaning from Facepunch. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on test plugins right now?
test plugins is not online at the moment, having last been seen 27 days 20 hours ago.
Where does test plugins sit in the server rankings?
Player hours over seven days put test plugins at #16,013, in the top 69% of all ranked servers.
Map and rules
What rules does test plugins enforce, and which settings does it use?
Nothing in the name of test plugins states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.
About the server
Which region is test plugins hosted in?
There is no region from test plugins. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 111.227.64.96:28015 is its address.
What version of Rust is running on test plugins?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. To join, your game must use the same protocol; Steam handles the update for you.
Is test plugins up now, and how steady is its uptime?
At the time of this update, test plugins is down, last seen 27 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.
How to join
How do you get onto test plugins?
Enter client.connect 111.227.64.96:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.