The count
Live coverage · Rust server
My Local Testing Server
Offline My Local Testing Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,119, the top 50% of all ranked servers.
- The current map has been up 1d 16h, since Tuesday 27 October, 11:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Local Testing Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,119 today
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 11:18 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does My Local Testing Server wipe?
The record holds too few of My Local Testing Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 40 hours.
Tags and categories
Where does My Local Testing Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include My Local Testing Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What do the tags listed for My Local Testing Server signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which My Local Testing Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is My Local Testing Server at the moment?
Last seen 39 hours ago, My Local Testing Server is offline right now. Peak over the past week: 1. Average: 1 players. The busiest hour in the past 48 was 11:00 UTC, averaging 1 players.
How does My Local Testing Server compare with other Rust servers in the rankings?
Player hours over seven days put My Local Testing Server at #11,119, in the top 50% of all ranked servers.
Rules and settings
What rules does My Local Testing Server enforce, and which settings does it use?
The name My Local Testing Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for My Local Testing Server?
The map on My Local Testing Server is procedural, made by the game itself.
Server details
Where does My Local Testing Server sit geographically?
There is no region from My Local Testing Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 112.198.208.152:28015.
What version of Rust is running on My Local Testing Server?
Rust network protocol 2635 and build 168909 on Windows is what My Local Testing Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is My Local Testing Server, and is it online at the moment?
At the time of this update, My Local Testing Server is down, last seen 39 hours ago. It was online for 1 of 48 hours in the last 2 full days, or 2% of the time. Rust Live Stats has tracked it since 26 October 2026.
How to join
What steps connect you to My Local Testing Server?
Enter client.connect 112.198.208.152:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.