Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
34,139 players on Rust servers right now 11,591 servers online 2,831 with players on 62 fresh wipes in the last three hours HMMN Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

HMMN Server

Offline HMMN Server is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,329, the top 33% of all ranked servers.
  • The current map has been up 13d 16h, since Wednesday 14 October, 12:22 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
17-day averagepeak 1
#7,329ranktop 33%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on HMMN Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,329 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
25 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does HMMN Server wipe?

The record holds too few of HMMN Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 13 days 16 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does HMMN Server show up in?

On Rust Live Stats, HMMN Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on HMMN Server carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which HMMN Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is HMMN Server at the moment?

HMMN Server is not online at the moment, having last been seen 2 days 14 hours ago. Averaged across seven days, 1 players; the peak was 1.

Where does HMMN Server sit in the server rankings?

On player hours for the past seven days, HMMN Server sits at #7,329, inside the top 33% of ranked servers.

Settings and map

What rules does HMMN Server enforce, and which settings does it use?

Nothing in the name of HMMN Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for HMMN Server?

A procedural map, generated by the game, runs on HMMN Server.

Server facts

What location is HMMN Server in?

Nothing on HMMN Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 114.162.82.95:28015.

What Rust version is HMMN Server on?

Rust network protocol 2635 and build 168909 on Windows is what HMMN Server runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is HMMN Server, and is it online at the moment?

As of now, HMMN Server is offline; the last sighting was 2 days 14 hours ago. 19 of 96 hours were online in the last 4 full days, giving 20% uptime. The first sighting by Rust Live Stats was on 23 October 2026.

Getting on

What is the way to connect to HMMN Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 114.162.82.95:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.