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36,352 players on Rust servers right now 11,696 servers online 2,907 with players on 94 fresh wipes in the last three hours Pinny Test: 3 players (offline) Updated every five minutes

Live coverage · Rust server

Pinny Test

Offline Pinny Test is not on the server list right now. The figures below are from when it was last seen, 39d ago.

Key points

  • 3 of 10 players are on at the last check, 30% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,506, the top 67% of all ranked servers.
  • The current map has been up 54d 15h, since Friday 4 September, 11:09 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 3 of 10 players

3/ 10players now 30% full
07-day averagepeak –
#15,506ranktop 67%
54d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Pinny Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,506 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
3 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does Pinny Test wipe?

Pinny Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 54 days 15 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Pinny Test show up in?

These are the Rust Live Stats lists Pinny Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for Pinny Test signify?

These are the tags Pinny Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Pinny Test at the moment?

Pinny Test reads offline at the moment; the last sighting was 39 days 12 hours ago.

What position does Pinny Test hold among Rust servers?

On player hours for the past seven days, Pinny Test sits at #15,506, inside the top 67% of ranked servers.

Map and rules

What settings and rules does Pinny Test run?

No gather rate appears in the name Pinny Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Pinny Test?

A procedural map of 5,000 with seed 1539038390, generated by the game, runs on Pinny Test. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does Pinny Test sit geographically?

There is no region from Pinny Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 114.44.42.138:28015.

What Rust version is Pinny Test on?

Rust network protocol 2633 and build 162929 on Windows is what Pinny Test runs. Steam updates it for you, but your game needs the same protocol to join.

Is Pinny Test up now, and how steady is its uptime?

Pinny Test is currently offline, with its last appearance 39 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 September 2026.

Connecting

What is the way to connect to Pinny Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 114.44.42.138:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.