The count
Live coverage · Rust server
Pinny Test
Offline Pinny Test is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 3 of 10 players are on at the last check, 30% full.
- Over the last seven days it averages 0 players.
- It ranks #15,506, the top 67% of all ranked servers.
- The current map has been up 54d 15h, since Friday 4 September, 11:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Pinny Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,506 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Pinny Test wipe?
Pinny Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 54 days 15 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Pinny Test show up in?
These are the Rust Live Stats lists Pinny Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Pinny Test signify?
These are the tags Pinny Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Pinny Test at the moment?
Pinny Test reads offline at the moment; the last sighting was 39 days 12 hours ago.
What position does Pinny Test hold among Rust servers?
On player hours for the past seven days, Pinny Test sits at #15,506, inside the top 67% of ranked servers.
Map and rules
What settings and rules does Pinny Test run?
No gather rate appears in the name Pinny Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Pinny Test?
A procedural map of 5,000 with seed 1539038390, generated by the game, runs on Pinny Test. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does Pinny Test sit geographically?
There is no region from Pinny Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 114.44.42.138:28015.
What Rust version is Pinny Test on?
Rust network protocol 2633 and build 162929 on Windows is what Pinny Test runs. Steam updates it for you, but your game needs the same protocol to join.
Is Pinny Test up now, and how steady is its uptime?
Pinny Test is currently offline, with its last appearance 39 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 September 2026.
Connecting
What is the way to connect to Pinny Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 114.44.42.138:28015.