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65,057 players on Rust servers right now 11,694 servers online 3,474 with players on 116 fresh wipes in the last three hours Pinny Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Pinny Test

Offline Pinny Test is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 3.
  • It ranks #10,451, the top 47% of all ranked servers.
  • The current map has been up 24d 9h, since Sunday 4 October, 01:48 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 3
#10,451ranktop 47%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Pinny Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,451 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
56 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Pinny Test wipe?

The record holds too few of Pinny Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 24 days 9 hours.

Tags and filters

Which Rust Live Stats filters and lists does Pinny Test show up in?

The Rust Live Stats lists that include Pinny Test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Pinny Test signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Pinny Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Pinny Test?

Last seen 6 days 21 hours ago, Pinny Test is offline right now. Averaged across seven days, 1 players; the peak was 3.

How does Pinny Test compare with other Rust servers in the rankings?

Player hours over seven days put Pinny Test at #10,451, in the top 47% of all ranked servers.

Settings and map

Which settings and rules are in force on Pinny Test?

Nothing in the name of Pinny Test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Pinny Test?

A procedural map of 5,000 with seed 2128749943, generated by the game, runs on Pinny Test. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is Pinny Test hosted in?

There is no region from Pinny Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 114.44.45.55:28015 is its address.

What Rust version is Pinny Test on?

The setup on Pinny Test is Rust network protocol 2634 and build 166652 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Pinny Test stay online, and is it up right now?

As of now, Pinny Test is offline; the last sighting was 6 days 21 hours ago. 3 of 168 hours were online in the last 7 full days, giving 2% uptime. On 19 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Pinny Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 114.44.45.55:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.