The count
Live coverage · Rust server
Pinny Test
Offline Pinny Test is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 2 of 10 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #10,444, the top 48% of all ranked servers.
- The current map has been up 23d 18h, since Sunday 4 October, 01:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Pinny Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,444 today
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Pinny Test wipe?
The record holds too few of Pinny Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 23 days 18 hours.
Tags and filters
Where does Pinny Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Pinny Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Pinny Test signify?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Pinny Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Pinny Test right now?
Pinny Test is not online at the moment, having last been seen 9 days 6 hours ago.
How does Pinny Test compare with other Rust servers in the rankings?
On player hours for the past seven days, Pinny Test sits at #10,444, inside the top 48% of ranked servers.
Map and rules
What settings and rules does Pinny Test run?
No gather rate appears in the name Pinny Test. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Pinny Test?
A procedural map of 5,000 with seed 2128749943, generated by the game, runs on Pinny Test. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is Pinny Test in?
Nothing on Pinny Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 114.44.58.2:28015.
What version of Rust is running on Pinny Test?
Pinny Test operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
Is Pinny Test up now, and how steady is its uptime?
Pinny Test is currently offline, with its last appearance 9 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 October 2026.
Connecting
What is the way to connect to Pinny Test?
Enter client.connect 114.44.58.2:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.