The count
Live coverage · Rust server
Pinny Test
Offline Pinny Test is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #11,916, the top 50% of all ranked servers.
- The current map has been up 53d 14h, since Friday 4 September, 11:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Pinny Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,916 today
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Pinny Test wipe?
Pinny Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 53 days 14 hours.
Tags and categories
Where does Pinny Test appear in Rust Live Stats lists and filters?
On Rust Live Stats, Pinny Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Pinny Test?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Pinny Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Pinny Test at the moment?
Last seen 26 days 11 hours ago, Pinny Test is offline right now.
How does Pinny Test compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Pinny Test is #11,916, placing it in the top 50% of ranked servers.
Settings and map
What rules does Pinny Test enforce, and which settings does it use?
No gather rate appears in the name Pinny Test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Pinny Test?
Size 5,000, seed 1539038390: that is the procedural map the game generates for Pinny Test. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Pinny Test in?
Nothing on Pinny Test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 114.44.58.53:28015.
What version of Rust is running on Pinny Test?
The setup on Pinny Test is Rust network protocol 2633 and build 162929 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Pinny Test up now, and how steady is its uptime?
As of now, Pinny Test is offline; the last sighting was 26 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Pinny Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 114.44.58.53:28015.