The count
Live coverage · Rust server
My Local Test Server
Offline My Local Test Server is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #13,254.
- The current map has been up 48d 13h, since Wednesday 9 September, 12:29 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,254 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does My Local Test Server wipe?
My Local Test Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 48 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does My Local Test Server show up in?
These are the Rust Live Stats lists My Local Test Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on My Local Test Server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list My Local Test Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on My Local Test Server right now?
Last seen 39 days 14 hours ago, My Local Test Server is offline right now.
Where does My Local Test Server sit in the server rankings?
Ranked by seven-day player hours, My Local Test Server is #13,254, placing it in the top – of ranked servers.
Map and rules
What rules does My Local Test Server enforce, and which settings does it use?
The name My Local Test Server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Can you tell me the map for My Local Test Server?
My Local Test Server uses a procedural map, which the game generates.
About the server
Which region is My Local Test Server hosted in?
No region is published by My Local Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 115.131.30.27:28015 is its address.
What Rust version is My Local Test Server on?
Rust network protocol 2633 and build 163493 on Windows is what My Local Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is My Local Test Server, and is it online at the moment?
My Local Test Server is currently offline, with its last appearance 39 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to My Local Test Server?
Enter client.connect 115.131.30.27:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.