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63,000 players on Rust servers right now 11,748 servers online 3,404 with players on 200 fresh wipes in the last three hours MyTestServer: 1 players on now Updated every five minutes

LiveLive coverage · Rust server

MyTestServer

Key points

  • 1 of 5 players are on now, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #4,614, the top 21% of all ranked servers.
  • The current map has been up 26d 22h, since Friday 2 October, 12:43 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#4,614ranktop 21%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MyTestServer

Players

AveragePeak
00.250.50.75113:0015:0016:0018:0019:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,614 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
17 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at MyTestServer?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.

How often does MyTestServer wipe, and at what times?

Too few wipes are recorded for MyTestServer to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 22 hours have passed since this world was generated.

Lists and tags

Where does MyTestServer appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MyTestServer fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MyTestServer?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which MyTestServer publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is MyTestServer at the moment?

Live now: 1 players on MyTestServer, out of 5 slots. The seven-day average is 1 players, with a peak of 1. The busiest hour in the past 48 was 14:00 UTC, averaging 1 players.

What position does MyTestServer hold among Rust servers?

Ranked by seven-day player hours, MyTestServer is #4,614, placing it in the top 21% of ranked servers.

Settings and map

Which settings and rules are in force on MyTestServer?

The name MyTestServer carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on MyTestServer?

A procedural map, generated by the game, runs on MyTestServer.

Server details

What location is MyTestServer in?

Nothing on MyTestServer states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 115.162.109.10:28015 is its address.

What version of Rust is running on MyTestServer?

Rust network protocol 2635 and build 168909 on Windows is what MyTestServer runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is MyTestServer, and is it online at the moment?

Right now MyTestServer is online. 97 of 168 hours were online in the last 7 full days, giving 58% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to MyTestServer?

Enter client.connect 115.162.109.10:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.