Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
30,176 players on Rust servers right now 11,635 servers online 2,756 with players on 70 fresh wipes in the last three hours Carbon Dev: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Carbon Dev

Offline Carbon Dev is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 8 players are on at the last check, 12% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,714, the top 35% of all ranked servers.
  • The current map has been up 5d 0h, since Saturday 24 October, 05:15 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 8 players

1/ 8players now 12% full
17-day averagepeak 1
#7,714ranktop 35%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Carbon Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,714 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
15 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wiping

How often does Carbon Dev wipe, and at what times?

Too few wipes are recorded for Carbon Dev to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 5 days.

Tags and filters

Which Rust Live Stats filters and lists does Carbon Dev show up in?

These are the Rust Live Stats lists Carbon Dev fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Carbon Dev signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which Carbon Dev publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Carbon Dev right now?

Last seen 2 days 17 hours ago, Carbon Dev is offline right now. The seven-day average is 1 players, with a peak of 1.

How does Carbon Dev compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Carbon Dev is #7,714, placing it in the top 35% of ranked servers.

Map and rules

Which settings and rules are in force on Carbon Dev?

The name Carbon Dev carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Carbon Dev?

Carbon Dev uses a procedural map, which the game generates.

About the server

Which region is Carbon Dev hosted in?

No region is published by Carbon Dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 115.186.234.4:28015 is its address.

What version of Rust is running on Carbon Dev?

Rust network protocol 2635 and build 168909 on Windows is what Carbon Dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Carbon Dev up now, and how steady is its uptime?

At the time of this update, Carbon Dev is down, last seen 2 days 17 hours ago. 6 of 96 hours were online in the last 4 full days, giving 6% uptime. The first sighting by Rust Live Stats was on 24 October 2026.

Connecting

How do you get onto Carbon Dev?

Enter client.connect 115.186.234.4:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.