The count
LiveLive coverage · NA
Pandemic PvE - Practically Complete PvE Protection
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #2,596, the top 12% of all ranked servers, and #420 in NA.
- The current map has been up 27d 17h, since Thursday 1 October, 18:33 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Pandemic PvE - Practically Complete PvE Protection
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,596 today
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 7h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 12 players
Thursday 1 October 2026, 17:59 UTC FW
- Peak
- 12
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Pandemic PvE - Practically Complete PvE Protection?
Recent wipes on this server averaged a peak of 12 players at their busiest. The crowd on the latest wipe peaked 8 hours in.
On what timetable does Pandemic PvE - Practically Complete PvE Protection wipe?
Nothing wipes Pandemic PvE - Practically Complete PvE Protection but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 17 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Lists and tags
Which Rust Live Stats filters and lists does Pandemic PvE - Practically Complete PvE Protection show up in?
The Rust Live Stats lists that include Pandemic PvE - Practically Complete PvE Protection are Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Pandemic PvE - Practically Complete PvE Protection?
These are the tags Pandemic PvE - Practically Complete PvE Protection makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts12 (Group limit): Team cap: 12; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Pandemic PvE - Practically Complete PvE Protection?
Pandemic PvE - Practically Complete PvE Protection is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 1 players, with a peak of 7. Peak hour over 48 hours: 01:00 UTC, at 3 players on average.
Where does Pandemic PvE - Practically Complete PvE Protection sit in the server rankings?
Pandemic PvE - Practically Complete PvE Protection is #420 in North America on the past week's player hours, and #2,596 overall in the top 12% of ranked servers.
Settings and map
What settings and rules does Pandemic PvE - Practically Complete PvE Protection run?
Nothing in the name of Pandemic PvE - Practically Complete PvE Protection states a gather rate. The cap on a group is 12 players. roleplay applies here, towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Pandemic PvE - Practically Complete PvE Protection?
Pandemic PvE - Practically Complete PvE Protection runs a game-generated procedural map: size 4,500, seed 809082222. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does Pandemic PvE - Practically Complete PvE Protection sit geographically?
By its own NA tag, Pandemic PvE - Practically Complete PvE Protection sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 115.42.46.218:28035 is its address.
Is performance on Pandemic PvE - Practically Complete PvE Protection steady?
Server fps averaged 80 over the last 48 hours, with a low of 54. Buildings, deployables and everything else in the world added up to a maximum of 167,814 entities. The highest memory usage was 4,910 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Pandemic PvE - Practically Complete PvE Protection?
Rust network protocol 2635 and build 168909 on Windows is what Pandemic PvE - Practically Complete PvE Protection runs. Steam updates it for you, but your game needs the same protocol to join.
Is Pandemic PvE - Practically Complete PvE Protection up now, and how steady is its uptime?
At the time of this update, Pandemic PvE - Practically Complete PvE Protection is live. About 7 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to Pandemic PvE - Practically Complete PvE Protection?
Enter client.connect 115.42.46.218:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.