The count
Live coverage · Rust server
NC Build Server Test
Offline NC Build Server Test is not on the server list right now. The figures below are from when it was last seen, 6h ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,657, the top 25% of all ranked servers.
- The current map has been up 6d 12h, since Wednesday 21 October, 15:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on NC Build Server Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,657 today
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Wednesday 21 October 2026, 13:01 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on NC Build Server Test?
Recent wipes on this server averaged a peak of 2 players at their busiest. 36 hours after the latest wipe, the crowd reached its peak.
On what timetable does NC Build Server Test wipe?
NC Build Server Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 12 hours.
Tags and categories
Which Rust Live Stats filters and lists does NC Build Server Test show up in?
The Rust Live Stats lists that include NC Build Server Test are Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on NC Build Server Test carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which NC Build Server Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is NC Build Server Test at the moment?
NC Build Server Test is not online at the moment, having last been seen 6 hours ago. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 21:00 UTC drew the most players, 2 on average.
Where does NC Build Server Test sit in the server rankings?
Player hours over seven days put NC Build Server Test at #5,657, in the top 25% of all ranked servers.
Settings and map
Which settings and rules are in force on NC Build Server Test?
The name NC Build Server Test carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for NC Build Server Test?
Size 5,000, seed 1758801068: that is the procedural map the game generates for NC Build Server Test. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does NC Build Server Test sit geographically?
Nothing on NC Build Server Test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 116.120.240.207:28015.
How well does NC Build Server Test perform?
It never went below 66 server fps in the last 48 hours, averaging 86. Buildings, deployables and everything else in the world added up to a maximum of 143,333 entities. Memory use peaked at 3,429 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is NC Build Server Test on?
Rust network protocol 2635 and build 168909 on Windows is what NC Build Server Test runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is NC Build Server Test, and is it online at the moment?
At the time of this update, NC Build Server Test is down, last seen 6 hours ago. About 9 hours ago is when it last restarted, according to its uptime. 89 of 168 hours were online in the last 7 full days, giving 53% uptime. On 19 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to NC Build Server Test?
Enter client.connect 116.120.240.207:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.