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74,965 players on Rust servers right now 11,829 servers online 3,733 with players on 252 fresh wipes in the last three hours Island Chronicles: Devserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Island Chronicles: Devserver

Offline Island Chronicles: Devserver is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,751, the top 62% of all ranked servers.
  • The current map has been up 25d 4h, since Sunday 4 October, 09:49 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
07-day averagepeak –
#13,751ranktop 62%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Island Chronicles: Devserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,751 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
277 / 700

Quick answers

from the figures on this page

Wipe schedule

When does Island Chronicles: Devserver wipe?

Island Chronicles: Devserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 25 days 4 hours.

Tags and categories

Where does Island Chronicles: Devserver appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Island Chronicles: Devserver fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Island Chronicles: Devserver carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Island Chronicles: Devserver publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Island Chronicles: Devserver?

Last seen 22 days 6 hours ago, Island Chronicles: Devserver is offline right now.

Where does Island Chronicles: Devserver sit in the server rankings?

On player hours for the past seven days, Island Chronicles: Devserver sits at #13,751, inside the top 62% of ranked servers.

Settings and map

What rules does Island Chronicles: Devserver enforce, and which settings does it use?

Nothing in the name of Island Chronicles: Devserver states a gather rate. Group size tops out at 10 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Can you tell me the map for Island Chronicles: Devserver?

A procedural map of 1,000 with seed 1107645345, generated by the game, runs on Island Chronicles: Devserver. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server facts

What location is Island Chronicles: Devserver in?

Nothing on Island Chronicles: Devserver states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 116.202.235.53:50002 is its address.

What Rust version is Island Chronicles: Devserver on?

Rust network protocol 2634 and build 166652 on Windows is what Island Chronicles: Devserver runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Island Chronicles: Devserver up now, and how steady is its uptime?

As of now, Island Chronicles: Devserver is offline; the last sighting was 22 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 4 October 2026.

Connecting

What steps connect you to Island Chronicles: Devserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 116.202.235.53:50002.

Server tags

what each one means

Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The slot count is 20.
ts10
Group limit Teams are capped at 10.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.