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44,070 players on Rust servers right now 11,698 servers online 3,087 with players on 100 fresh wipes in the last three hours Hackstadt | Powered by AMP: 0 players on now Updated every five minutes

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Hackstadt | Powered by AMP

Key points

  • 0 of 4 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 3.
  • It ranks #3,877, the top 17% of all ranked servers.
  • The current map has been up 4d 9h, since Saturday 24 October, 15:58 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 4 players

0/ 4players now 0% full
17-day averagepeak 3
#3,877ranktop 17%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Hackstadt | Powered by AMP

Players

AveragePeak
0123408:0015:0000:0008:0015:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020008:0015:0000:0008:0015:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,877 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
40 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Hackstadt | Powered by AMP?

Recent wipes on this server averaged a peak of 3 players at their busiest. Peak population on the latest wipe came 2 hours after it.

How often does Hackstadt | Powered by AMP wipe, and at what times?

Hackstadt | Powered by AMP's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 4 days 9 hours.

Tags and categories

Which Rust Live Stats filters and lists does Hackstadt | Powered by AMP show up in?

The Rust Live Stats lists that include Hackstadt | Powered by AMP are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on Hackstadt | Powered by AMP carry?

gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Hackstadt | Powered by AMP publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Hackstadt | Powered by AMP?

Hackstadt | Powered by AMP is carrying 0 players at the moment, with 4 slots in total. Averaged across seven days, 1 players; the peak was 3. Peak hour over 48 hours: 12:00 UTC, at 3 players on average.

What position does Hackstadt | Powered by AMP hold among Rust servers?

On player hours for the past seven days, Hackstadt | Powered by AMP sits at #3,877, inside the top 17% of ranked servers.

Rules and settings

What rules does Hackstadt | Powered by AMP enforce, and which settings does it use?

No gather rate appears in the name Hackstadt | Powered by AMP. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Hackstadt | Powered by AMP?

Size 6,000, seed 1021721376: that is the procedural map the game generates for Hackstadt | Powered by AMP. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is Hackstadt | Powered by AMP hosted in?

Nothing on Hackstadt | Powered by AMP states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 116.202.51.117:28015.

What is performance like on Hackstadt | Powered by AMP?

The average server fps was 76 over the last 48 hours; the lowest was 40. It supported up to 206,839 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,675 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Hackstadt | Powered by AMP?

Rust network protocol 2635 and build 168909 on Linux is what Hackstadt | Powered by AMP runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Hackstadt | Powered by AMP stay online, and is it up right now?

At the time of this update, Hackstadt | Powered by AMP is live. Based on the uptime it reports, the last restart was about 5 hours ago. It was online for 84 of 120 hours in the last 5 full days, or 70% of the time. On 23 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Hackstadt | Powered by AMP?

Enter client.connect 116.202.51.117:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.