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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
81,308 players on Rust servers right now 11,837 servers online 3,746 with players on 263 fresh wipes in the last three hours Staging Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Staging Dev Server

Offline Staging Dev Server is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,153, the top 70% of all ranked servers.
  • The current map has been up 12d 15h, since Friday 16 October, 23:11 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,153ranktop 70%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Staging Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,153 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.4 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.4 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
42 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
250 / 700

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Staging Dev Server?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Staging Dev Server wipe?

Wipes on Staging Dev Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does Staging Dev Server show up in?

On Rust Live Stats, Staging Dev Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for Staging Dev Server signify?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Staging Dev Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Staging Dev Server?

Staging Dev Server reads offline at the moment; the last sighting was 12 days 15 hours ago.

How does Staging Dev Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Staging Dev Server is #15,153, placing it in the top 70% of ranked servers.

Settings and map

Which settings and rules are in force on Staging Dev Server?

No gather rate appears in the name Staging Dev Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Staging Dev Server?

The map on Staging Dev Server is procedural, made by the game itself.

About the server

Where does Staging Dev Server sit geographically?

Nothing on Staging Dev Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 116.203.97.221:28015.

What Rust version is Staging Dev Server on?

Rust network protocol 2635 and build 168330 on Linux is what Staging Dev Server runs. Steam updates it for you, but your game needs the same protocol to join.

Is Staging Dev Server up now, and how steady is its uptime?

As of now, Staging Dev Server is offline; the last sighting was 12 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 October 2026.

Connecting

How do you get onto Staging Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 116.203.97.221:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.