The count
Live coverage · Rust server
Staging Dev Server
Offline Staging Dev Server is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,153, the top 70% of all ranked servers.
- The current map has been up 12d 15h, since Friday 16 October, 23:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Staging Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,153 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 16 October 2026, 23:11 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 16 October 2026, 16:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 16 October 2026, 10:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 16 October 2026, 00:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 18:11 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 12:11 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 02:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 14 October 2026, 18:11 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Show 2 earlier wipes
Wipe
Wipe peaks at 0 players
Wednesday 14 October 2026, 00:10 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 13 October 2026, 08:11 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Staging Dev Server?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does Staging Dev Server wipe?
Wipes on Staging Dev Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 15 hours.
Tags and filters
Which Rust Live Stats filters and lists does Staging Dev Server show up in?
On Rust Live Stats, Staging Dev Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for Staging Dev Server signify?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Staging Dev Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Staging Dev Server?
Staging Dev Server reads offline at the moment; the last sighting was 12 days 15 hours ago.
How does Staging Dev Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Staging Dev Server is #15,153, placing it in the top 70% of ranked servers.
Settings and map
Which settings and rules are in force on Staging Dev Server?
No gather rate appears in the name Staging Dev Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Staging Dev Server?
The map on Staging Dev Server is procedural, made by the game itself.
About the server
Where does Staging Dev Server sit geographically?
Nothing on Staging Dev Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 116.203.97.221:28015.
What Rust version is Staging Dev Server on?
Rust network protocol 2635 and build 168330 on Linux is what Staging Dev Server runs. Steam updates it for you, but your game needs the same protocol to join.
Is Staging Dev Server up now, and how steady is its uptime?
As of now, Staging Dev Server is offline; the last sighting was 12 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 October 2026.
Connecting
How do you get onto Staging Dev Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 116.203.97.221:28015.