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39,744 players on Rust servers right now 11,644 servers online 2,959 with players on 76 fresh wipes in the last three hours SOLOPWAY: 1 players (offline) Updated every five minutes

Live coverage · Rust server

SOLOPWAY

Offline SOLOPWAY is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 8 players are on at the last check, 12% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,709, the top 65% of all ranked servers.
  • The current map has been up 25d 15h, since Friday 2 October, 11:07 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 8 players

1/ 8players now 12% full
07-day averagepeak –
#14,709ranktop 65%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on SOLOPWAY

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,709 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
4 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on SOLOPWAY?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 19 hours after it.

When does SOLOPWAY wipe?

The record holds too few of SOLOPWAY's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 15 hours.

Tags and filters

Where does SOLOPWAY appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists SOLOPWAY fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on SOLOPWAY carry?

These are the tags SOLOPWAY makes public: gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on SOLOPWAY right now?

SOLOPWAY reads offline at the moment; the last sighting was 24 days 20 hours ago.

What position does SOLOPWAY hold among Rust servers?

Ranked by seven-day player hours, SOLOPWAY is #14,709, placing it in the top 65% of ranked servers.

Rules and settings

What settings and rules does SOLOPWAY run?

Nothing in the name of SOLOPWAY states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on SOLOPWAY?

The map on SOLOPWAY is procedural, made by the game itself.

Server details

Which region is SOLOPWAY hosted in?

There is no region from SOLOPWAY. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 116.255.13.192:28015.

What version of Rust is running on SOLOPWAY?

Rust network protocol 2634 and build 166652 on Windows is what SOLOPWAY runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is SOLOPWAY, and is it online at the moment?

At the time of this update, SOLOPWAY is down, last seen 24 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

Getting on

What steps connect you to SOLOPWAY?

Enter client.connect 116.255.13.192:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.