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45,182 players on Rust servers right now 11,656 servers online 3,070 with players on 112 fresh wipes in the last three hours rustcam-local-private: 0 players (offline) Updated every five minutes

Live coverage · Rust server

rustcam-local-private

Offline rustcam-local-private is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,924, the top 58% of all ranked servers.
  • The current map has been up 4d 22h, since Friday 23 October, 03:18 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak 1
#12,924ranktop 58%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on rustcam-local-private

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,924 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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CSL Scenery Budget Test
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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at rustcam-local-private?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does rustcam-local-private wipe?

Too few wipes are recorded for rustcam-local-private to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 4 days 22 hours have passed since this world was generated.

Lists and tags

Where does rustcam-local-private appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists rustcam-local-private fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for rustcam-local-private signify?

These are the tags rustcam-local-private makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on rustcam-local-private?

Last seen 4 days 19 hours ago, rustcam-local-private is offline right now. The seven-day average is 0 players, with a peak of 1.

How does rustcam-local-private compare with other Rust servers in the rankings?

Ranked by seven-day player hours, rustcam-local-private is #12,924, placing it in the top 58% of ranked servers.

Settings and map

Which settings and rules are in force on rustcam-local-private?

The name rustcam-local-private carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for rustcam-local-private?

rustcam-local-private uses a procedural map, which the game generates.

Server details

Which region is rustcam-local-private hosted in?

Nothing on rustcam-local-private states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 116.255.34.24:28015.

What Rust version is rustcam-local-private on?

rustcam-local-private operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is rustcam-local-private up now, and how steady is its uptime?

At the time of this update, rustcam-local-private is down, last seen 4 days 19 hours ago. 4 of 120 hours were online in the last 5 full days, giving 3% uptime. Rust Live Stats has tracked it since 22 October 2026.

Connecting

What is the way to connect to rustcam-local-private?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 116.255.34.24:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.