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38,590 players on Rust servers right now 11,700 servers online 2,938 with players on 91 fresh wipes in the last three hours ChainLinkHosting Rust validation: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ChainLinkHosting Rust validation

Offline ChainLinkHosting Rust validation is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,707, the top 57% of all ranked servers.
  • The current map has been up 12d 22h, since Friday 16 October, 03:31 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
17-day averagepeak 1
#12,707ranktop 57%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on ChainLinkHosting Rust validation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,707 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does ChainLinkHosting Rust validation wipe?

Too few wipes are recorded for ChainLinkHosting Rust validation to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 12 days 22 hours.

Tags and categories

Where does ChainLinkHosting Rust validation appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists ChainLinkHosting Rust validation fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ChainLinkHosting Rust validation?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which ChainLinkHosting Rust validation publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on ChainLinkHosting Rust validation?

Last seen 2 days 20 hours ago, ChainLinkHosting Rust validation is offline right now. The seven-day average is 1 players, with a peak of 1.

Where does ChainLinkHosting Rust validation sit in the server rankings?

On player hours for the past seven days, ChainLinkHosting Rust validation sits at #12,707, inside the top 57% of ranked servers.

Settings and map

What settings and rules does ChainLinkHosting Rust validation run?

The name ChainLinkHosting Rust validation carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on ChainLinkHosting Rust validation?

A procedural map, generated by the game, runs on ChainLinkHosting Rust validation.

Server facts

Which region is ChainLinkHosting Rust validation hosted in?

No region is published by ChainLinkHosting Rust validation. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 116.91.213.117:28015 is its address.

What version of Rust is running on ChainLinkHosting Rust validation?

The setup on ChainLinkHosting Rust validation is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is ChainLinkHosting Rust validation, and is it online at the moment?

ChainLinkHosting Rust validation is currently offline, with its last appearance 2 days 20 hours ago. 0 of 48 hours were online in the last 2 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 26 October 2026.

Connecting

How do you get onto ChainLinkHosting Rust validation?

Enter client.connect 116.91.213.117:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.