The count
LiveLive coverage · Rust server
[PVE]RUST SERVER
Key points
- 0 of 500 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #6,219, the top 28% of all ranked servers.
- The current map has been up 4d 7h, since Friday 23 October, 13:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [PVE]RUST SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,219 today
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Friday 23 October 2026, 13:16 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 08:14 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [PVE]RUST SERVER?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.
When does [PVE]RUST SERVER wipe?
Too few wipes are recorded for [PVE]RUST SERVER to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 4 days 7 hours.
Tags and filters
Where does [PVE]RUST SERVER appear in Rust Live Stats lists and filters?
On Rust Live Stats, [PVE]RUST SERVER is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for [PVE]RUST SERVER signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which [PVE]RUST SERVER publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on [PVE]RUST SERVER right now?
[PVE]RUST SERVER is carrying 0 players at the moment, with 500 slots in total. Averaged across seven days, 0 players; the peak was 4. The busiest hour in the past 48 was 07:00 UTC, averaging 1 players.
How does [PVE]RUST SERVER compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [PVE]RUST SERVER is #6,219, placing it in the top 28% of ranked servers.
Settings and map
Which settings and rules are in force on [PVE]RUST SERVER?
No gather rate appears in the name [PVE]RUST SERVER. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [PVE]RUST SERVER?
Size 4,500, seed 137552831: that is the procedural map the game generates for [PVE]RUST SERVER. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is [PVE]RUST SERVER in?
No region is published by [PVE]RUST SERVER. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 116.94.245.40:28015.
How well does [PVE]RUST SERVER perform?
It never went below 147 server fps in the last 48 hours, averaging 192. It supported up to 114,490 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,821 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [PVE]RUST SERVER?
[PVE]RUST SERVER operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does [PVE]RUST SERVER stay online, and is it up right now?
At the time of this update, [PVE]RUST SERVER is live. About 4 days 5 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 15 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto [PVE]RUST SERVER?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 116.94.245.40:28015.