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80,760 players on Rust servers right now 11,845 servers online 3,897 with players on 164 fresh wipes in the last three hours [PVE]RUST SERVER: 0 players on now Updated every five minutes

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[PVE]RUST SERVER

Key points

  • 0 of 500 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #6,219, the top 28% of all ranked servers.
  • The current map has been up 4d 7h, since Friday 23 October, 13:16 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak 4
#6,219ranktop 28%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [PVE]RUST SERVER

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,219 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
6.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
136 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
148 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
46 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [PVE]RUST SERVER?

At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.

When does [PVE]RUST SERVER wipe?

Too few wipes are recorded for [PVE]RUST SERVER to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 4 days 7 hours.

Tags and filters

Where does [PVE]RUST SERVER appear in Rust Live Stats lists and filters?

On Rust Live Stats, [PVE]RUST SERVER is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for [PVE]RUST SERVER signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which [PVE]RUST SERVER publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on [PVE]RUST SERVER right now?

[PVE]RUST SERVER is carrying 0 players at the moment, with 500 slots in total. Averaged across seven days, 0 players; the peak was 4. The busiest hour in the past 48 was 07:00 UTC, averaging 1 players.

How does [PVE]RUST SERVER compare with other Rust servers in the rankings?

Ranked by seven-day player hours, [PVE]RUST SERVER is #6,219, placing it in the top 28% of ranked servers.

Settings and map

Which settings and rules are in force on [PVE]RUST SERVER?

No gather rate appears in the name [PVE]RUST SERVER. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on [PVE]RUST SERVER?

Size 4,500, seed 137552831: that is the procedural map the game generates for [PVE]RUST SERVER. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is [PVE]RUST SERVER in?

No region is published by [PVE]RUST SERVER. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 116.94.245.40:28015.

How well does [PVE]RUST SERVER perform?

It never went below 147 server fps in the last 48 hours, averaging 192. It supported up to 114,490 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,821 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [PVE]RUST SERVER?

[PVE]RUST SERVER operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does [PVE]RUST SERVER stay online, and is it up right now?

At the time of this update, [PVE]RUST SERVER is live. About 4 days 5 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 15 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto [PVE]RUST SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 116.94.245.40:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.