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67,203 players on Rust servers right now 11,751 servers online 3,396 with players on 207 fresh wipes in the last three hours My Rust Devblog 133 Server on Version 1051.72: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust Devblog 133 Server on Version 1051.72

Offline My Rust Devblog 133 Server on Version 1051.72 is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,332, the top 65% of all ranked servers.
Join
modded

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,332ranktop 65%
–last wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust Devblog 133 Server on Version 1051.72

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,332 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
243 / 260

Quick answers

from the figures on this page

Wiping

How often does My Rust Devblog 133 Server on Version 1051.72 wipe, and at what times?

My Rust Devblog 133 Server on Version 1051.72's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it.

Tags and filters

Which Rust Live Stats filters and lists does My Rust Devblog 133 Server on Version 1051.72 show up in?

These are the Rust Live Stats lists My Rust Devblog 133 Server on Version 1051.72 fits: Modded Rust servers live now. Under the filters Type: Modded it appears on the server list.

What meaning do the tags on My Rust Devblog 133 Server on Version 1051.72 carry?

mp1 (Max players): 1 slots are available; v1806 (Protocol): You need protocol 1806 on your game to get in; oxide (Oxide): It runs the plugin framework Oxide (uMod); modded (Modded): Modded: plugins or changed settings alter the game; h815a96ff (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list My Rust Devblog 133 Server on Version 1051.72 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on My Rust Devblog 133 Server on Version 1051.72 right now?

Last seen 19 days 17 hours ago, My Rust Devblog 133 Server on Version 1051.72 is offline right now.

How does My Rust Devblog 133 Server on Version 1051.72 compare with other Rust servers in the rankings?

Player hours over seven days put My Rust Devblog 133 Server on Version 1051.72 at #14,332, in the top 65% of all ranked servers.

Rules and settings

Which settings and rules are in force on My Rust Devblog 133 Server on Version 1051.72?

No gather rate appears in the name My Rust Devblog 133 Server on Version 1051.72. No group limit appears in its listing. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is off.

Can you tell me the map for My Rust Devblog 133 Server on Version 1051.72?

The map on My Rust Devblog 133 Server on Version 1051.72 is procedural, made by the game itself.

About the server

Where does My Rust Devblog 133 Server on Version 1051.72 sit geographically?

Nothing on My Rust Devblog 133 Server on Version 1051.72 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 117.20.69.122:28015.

What version of Rust is running on My Rust Devblog 133 Server on Version 1051.72?

Rust network protocol 1806 on Windows is what My Rust Devblog 133 Server on Version 1051.72 runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Rust Devblog 133 Server on Version 1051.72 up now, and how steady is its uptime?

At the time of this update, My Rust Devblog 133 Server on Version 1051.72 is down, last seen 19 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 10 October 2026.

How to join

How do you get onto My Rust Devblog 133 Server on Version 1051.72?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 117.20.69.122:28015.

Server tags

what each one means

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players 1 slots are available.
v1806
Protocol You need protocol 1806 on your game to get in.

Mods and access

oxide
Oxide It runs the plugin framework Oxide (uMod).
modded
Modded Modded: plugins or changed settings alter the game.

Other

h815a96ff
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.