The count
Live coverage · Rust server
ServerHub Test
Offline ServerHub Test is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,966, the top 71% of all ranked servers.
- The current map has been up 26d 7h, since Saturday 3 October, 09:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerHub Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,966 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does ServerHub Test wipe?
Too few wipes are recorded for ServerHub Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 7 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does ServerHub Test show up in?
These are the Rust Live Stats lists ServerHub Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on ServerHub Test?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list ServerHub Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on ServerHub Test right now?
Last seen 24 days 7 hours ago, ServerHub Test is offline right now.
How does ServerHub Test compare with other Rust servers in the rankings?
Ranked by seven-day player hours, ServerHub Test is #15,966, placing it in the top 71% of ranked servers.
Settings and map
What rules does ServerHub Test enforce, and which settings does it use?
No gather rate appears in the name ServerHub Test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for ServerHub Test?
ServerHub Test uses a procedural map, which the game generates.
Server details
Where does ServerHub Test sit geographically?
No region is published by ServerHub Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 118.114.92.60:28015.
What version of Rust is running on ServerHub Test?
ServerHub Test operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.
Does ServerHub Test stay online, and is it up right now?
At the time of this update, ServerHub Test is down, last seen 24 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to ServerHub Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 118.114.92.60:28015.