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60,289 players on Rust servers right now 11,750 servers online 3,494 with players on 127 fresh wipes in the last three hours Pinny Test: 4 players (offline) Updated every five minutes

Live coverage · Rust server

Pinny Test

Offline Pinny Test is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 4 of 10 players are on at the last check, 40% full.
  • Over the last seven days it averages 0 players.
  • It ranks #10,417, the top 47% of all ranked servers.
  • The current map has been up 23d 21h, since Sunday 4 October, 01:48 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 4 of 10 players

4/ 10players now 40% full
07-day averagepeak –
#10,417ranktop 47%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Pinny Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,417 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
84 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
17 / 1000

Quick answers

from the figures on this page

Wipe days

When does Pinny Test wipe?

Too few wipes are recorded for Pinny Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 23 days 21 hours.

Tags and filters

Where does Pinny Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Pinny Test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Pinny Test?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Pinny Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Pinny Test at the moment?

Last seen 16 days 10 hours ago, Pinny Test is offline right now.

Where does Pinny Test sit in the server rankings?

On player hours for the past seven days, Pinny Test sits at #10,417, inside the top 47% of ranked servers.

Map and rules

What rules does Pinny Test enforce, and which settings does it use?

Nothing in the name of Pinny Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Pinny Test?

Pinny Test runs a game-generated procedural map: size 5,000, seed 2128749943. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is Pinny Test in?

Nothing on Pinny Test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 118.160.77.98:28015.

What Rust version is Pinny Test on?

Pinny Test operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Is Pinny Test up now, and how steady is its uptime?

As of now, Pinny Test is offline; the last sighting was 16 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 11 October 2026.

How to join

What steps connect you to Pinny Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 118.160.77.98:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.