The count
Live coverage · Rust server
Pinny Test
Offline Pinny Test is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 4 of 10 players are on at the last check, 40% full.
- Over the last seven days it averages 0 players.
- It ranks #10,417, the top 47% of all ranked servers.
- The current map has been up 23d 21h, since Sunday 4 October, 01:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Pinny Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,417 today
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Pinny Test wipe?
Too few wipes are recorded for Pinny Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 23 days 21 hours.
Tags and filters
Where does Pinny Test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Pinny Test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Pinny Test?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Pinny Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Pinny Test at the moment?
Last seen 16 days 10 hours ago, Pinny Test is offline right now.
Where does Pinny Test sit in the server rankings?
On player hours for the past seven days, Pinny Test sits at #10,417, inside the top 47% of ranked servers.
Map and rules
What rules does Pinny Test enforce, and which settings does it use?
Nothing in the name of Pinny Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Pinny Test?
Pinny Test runs a game-generated procedural map: size 5,000, seed 2128749943. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is Pinny Test in?
Nothing on Pinny Test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 118.160.77.98:28015.
What Rust version is Pinny Test on?
Pinny Test operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.
Is Pinny Test up now, and how steady is its uptime?
As of now, Pinny Test is offline; the last sighting was 16 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 11 October 2026.
How to join
What steps connect you to Pinny Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 118.160.77.98:28015.