The count
Live coverage · Rust server
Rustov 2.0
Offline Rustov 2.0 is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,300, the top 69% of all ranked servers.
- The current map has been up 17d 14h, since Sunday 11 October, 22:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rustov 2.0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,300 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Rustov 2.0 wipe, and at what times?
Rustov 2.0's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 17 days 14 hours.
Lists and tags
Where does Rustov 2.0 appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rustov 2.0 is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rustov 2.0?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Rustov 2.0 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Rustov 2.0 at the moment?
Rustov 2.0 is not online at the moment, having last been seen 10 days 5 hours ago.
How does Rustov 2.0 compare with other Rust servers in the rankings?
Player hours over seven days put Rustov 2.0 at #15,300, in the top 69% of all ranked servers.
Settings and map
What rules does Rustov 2.0 enforce, and which settings does it use?
Nothing in the name of Rustov 2.0 states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rustov 2.0?
A procedural map of 3,500 with seed 1834446663, generated by the game, runs on Rustov 2.0. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is Rustov 2.0 in?
There is no region from Rustov 2.0. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 118.211.191.39:28015 is its address.
What Rust version is Rustov 2.0 on?
Rust network protocol 2634 and build 167398 on Windows is what Rustov 2.0 runs. Steam updates it for you, but your game needs the same protocol to join.
Is Rustov 2.0 up now, and how steady is its uptime?
At the time of this update, Rustov 2.0 is down, last seen 10 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 17 October 2026.
How to join
What steps connect you to Rustov 2.0?
Enter client.connect 118.211.191.39:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.