The count
Live coverage · Rust server
localserver
Offline localserver is not on the server list right now. The figures below are from when it was last seen, 14h ago.
Key points
- 2 of 2 players are on at the last check, 100% full.
- Over the last seven days it averages 2 players, with a peak of 2.
- It ranks #4,521, the top 20% of all ranked servers.
- The current map has been up 37d 0h, since Monday 21 September, 05:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on localserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,521 today
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does localserver wipe?
Too few wipes are recorded for localserver to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 37 days have passed since this world was generated.
Lists and tags
Where does localserver appear in Rust Live Stats lists and filters?
On Rust Live Stats, localserver is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for localserver signify?
These are the tags localserver makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is localserver at the moment?
localserver reads offline at the moment; the last sighting was 14 hours ago. The seven-day average is 2 players, with a peak of 2. The busiest hour in the past 48 was 13:00 UTC, averaging 2 players.
Where does localserver sit in the server rankings?
Player hours over seven days put localserver at #4,521, in the top 20% of all ranked servers.
Settings and map
What rules does localserver enforce, and which settings does it use?
No gather rate appears in the name localserver. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for localserver?
localserver uses a procedural map, which the game generates.
Server details
Which region is localserver hosted in?
There is no region from localserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 118.8.204.4:28015.
What version of Rust is running on localserver?
Rust network protocol 2635 and build 168909 on Windows is what localserver runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is localserver, and is it online at the moment?
At the time of this update, localserver is down, last seen 14 hours ago. It was online for 35 of 168 hours in the last 7 full days, or 21% of the time. Rust Live Stats has tracked it since 21 September 2026.
Getting on
What steps connect you to localserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 118.8.204.4:28015.