The count
Live coverage · Rust server
Rust Custom Server - Review / Build
Offline Rust Custom Server - Review / Build is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,408, the top 69% of all ranked servers.
- The current map has been up 29d 12h, since Wednesday 30 September, 00:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Custom Server - Review / Build
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,408 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Wednesday 30 September 2026, 00:21 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Rust Custom Server - Review / Build?
The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 15 hours after it.
On what timetable does Rust Custom Server - Review / Build wipe?
The record holds too few of Rust Custom Server - Review / Build's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 29 days 12 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Rust Custom Server - Review / Build show up in?
These are the Rust Live Stats lists Rust Custom Server - Review / Build fits: Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Rust Custom Server - Review / Build carry?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Rust Custom Server - Review / Build publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Rust Custom Server - Review / Build at the moment?
Last seen 27 days 22 hours ago, Rust Custom Server - Review / Build is offline right now.
What position does Rust Custom Server - Review / Build hold among Rust servers?
Player hours over seven days put Rust Custom Server - Review / Build at #16,408, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on Rust Custom Server - Review / Build?
No gather rate appears in the name Rust Custom Server - Review / Build. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Server facts
Where does Rust Custom Server - Review / Build sit geographically?
No region is published by Rust Custom Server - Review / Build. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 119.105.5.171:28015 is its address.
What version of Rust is running on Rust Custom Server - Review / Build?
Rust Custom Server - Review / Build operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rust Custom Server - Review / Build, and is it online at the moment?
As of now, Rust Custom Server - Review / Build is offline; the last sighting was 27 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto Rust Custom Server - Review / Build?
Enter client.connect 119.105.5.171:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.