The count
Live coverage · Rust server
Rust Custom Server - Dev / Test
Offline Rust Custom Server - Dev / Test is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,689, the top 71% of all ranked servers.
- The current map has been up 48d 0h, since Friday 11 September, 15:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Custom Server - Dev / Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,689 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Rust Custom Server - Dev / Test wipe?
Too few wipes are recorded for Rust Custom Server - Dev / Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 48 days.
Tags and categories
Where does Rust Custom Server - Dev / Test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Rust Custom Server - Dev / Test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for Rust Custom Server - Dev / Test signify?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Rust Custom Server - Dev / Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Rust Custom Server - Dev / Test at the moment?
Rust Custom Server - Dev / Test is not online at the moment, having last been seen 33 days 2 hours ago.
Where does Rust Custom Server - Dev / Test sit in the server rankings?
Player hours over seven days put Rust Custom Server - Dev / Test at #16,689, in the top 71% of all ranked servers.
Settings and map
Which settings and rules are in force on Rust Custom Server - Dev / Test?
The name Rust Custom Server - Dev / Test carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Rust Custom Server - Dev / Test?
The map on Rust Custom Server - Dev / Test is procedural, made by the game itself.
Server facts
What location is Rust Custom Server - Dev / Test in?
Nothing on Rust Custom Server - Dev / Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 119.105.5.171:28115.
What version of Rust is running on Rust Custom Server - Dev / Test?
The setup on Rust Custom Server - Dev / Test is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Rust Custom Server - Dev / Test up now, and how steady is its uptime?
At the time of this update, Rust Custom Server - Dev / Test is down, last seen 33 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Rust Custom Server - Dev / Test?
Enter client.connect 119.105.5.171:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.