The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 2 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #12,824, the top 54% of all ranked servers.
- The current map has been up 50d 9h, since Wednesday 9 September, 13:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,824 today
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does test wipe?
The record holds too few of test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 50 days 9 hours.
Tags and filters
Where does test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on test carry?
These are the tags test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): This server runs game build 163493; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on test right now?
Last seen 31 days 13 hours ago, test is offline right now.
Where does test sit in the server rankings?
Player hours over seven days put test at #12,824, in the top 54% of all ranked servers.
Settings and map
What settings and rules does test run?
Nothing in the name of test states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on test?
A procedural map of 4,500 with seed 1234567, generated by the game, runs on test. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is test in?
Nothing on test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 119.169.0.246:31015.
What version of Rust is running on test?
Rust network protocol 2633 and build 163493 on Windows is what test runs. To join, your game must use the same protocol; Steam handles the update for you.
Does test stay online, and is it up right now?
At the time of this update, test is down, last seen 31 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 27 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 119.169.0.246:31015.