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65,278 players on Rust servers right now 11,749 servers online 3,453 with players on 195 fresh wipes in the last three hours kinakomochi-dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

kinakomochi-dev

Offline kinakomochi-dev is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 2d 3h, since Tuesday 27 October, 08:14 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,323ranktop 69%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on kinakomochi-dev

Players

AveragePeak
0123412:0013:0014:0016:0017:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
69 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does kinakomochi-dev wipe?

kinakomochi-dev's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 2 days 3 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does kinakomochi-dev show up in?

On Rust Live Stats, kinakomochi-dev is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

What do the tags listed for kinakomochi-dev signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list kinakomochi-dev publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is kinakomochi-dev at the moment?

kinakomochi-dev reads offline at the moment; the last sighting was 41 hours ago. Averaged over seven days: 0 players.

How does kinakomochi-dev compare with other Rust servers in the rankings?

Player hours over seven days put kinakomochi-dev at #15,323, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on kinakomochi-dev?

Nothing in the name of kinakomochi-dev states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for kinakomochi-dev?

The map on kinakomochi-dev is procedural, made by the game itself.

Server facts

What location is kinakomochi-dev in?

Nothing on kinakomochi-dev states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 119.228.187.119:28015.

What version of Rust is running on kinakomochi-dev?

Rust network protocol 2635 and build 168909 on Linux is what kinakomochi-dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is kinakomochi-dev up now, and how steady is its uptime?

kinakomochi-dev is currently offline, with its last appearance 41 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. Rust Live Stats has tracked it since 27 October 2026.

Connecting

How do you get onto kinakomochi-dev?

Enter client.connect 119.228.187.119:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.