The count
Live coverage · Rust server
audit
Offline audit is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 0 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,833, the top 72% of all ranked servers.
- The current map has been up 19d 3h, since Friday 9 October, 23:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on audit
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,833 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does audit wipe?
The record holds too few of audit's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 19 days 3 hours.
Tags and filters
Where does audit appear in Rust Live Stats lists and filters?
On Rust Live Stats, audit is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on audit carry?
These are the tags audit makes public: gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on audit right now?
Last seen 19 days 3 hours ago, audit is offline right now.
How does audit compare with other Rust servers in the rankings?
Player hours over seven days put audit at #15,833, in the top 72% of all ranked servers.
Settings and map
What rules does audit enforce, and which settings does it use?
Nothing in the name of audit states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is off.
About the server
Which region is audit hosted in?
There is no region from audit. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 119.252.202.62:28960.
What version of Rust is running on audit?
Rust network protocol 2634 and build 167058 on Linux is what audit runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is audit, and is it online at the moment?
As of now, audit is offline; the last sighting was 19 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto audit?
Enter client.connect 119.252.202.62:28960 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.