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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 4 fresh wipes in the last three hours MY TEST SERVER | Default: 1 players on now Updated every five minutes

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MY TEST SERVER | Default

Key points

  • 1 of 3 players are on now, 33% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #6,034, the top 27% of all ranked servers.
  • The current map has been up 6d 5h, since Thursday 22 October, 14:05 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 3 players

1/ 3players now 33% full
07-day averagepeak 1
#6,034ranktop 27%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MY TEST SERVER | Default

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,034 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
20.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at MY TEST SERVER | Default?

Recent wipes on this server averaged a peak of 1 players at their busiest. 15 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.

When does MY TEST SERVER | Default wipe?

MY TEST SERVER | Default's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 5 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does MY TEST SERVER | Default show up in?

On Rust Live Stats, MY TEST SERVER | Default is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for MY TEST SERVER | Default signify?

These are the tags MY TEST SERVER | Default makes public: gmrust (Game mode): Survival here follows standard Rust; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on MY TEST SERVER | Default right now?

MY TEST SERVER | Default is carrying 1 players at the moment, with 3 slots in total. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 17:00 UTC, at 1 players on average.

Where does MY TEST SERVER | Default sit in the server rankings?

On player hours for the past seven days, MY TEST SERVER | Default sits at #6,034, inside the top 27% of ranked servers.

Rules and settings

What rules does MY TEST SERVER | Default enforce, and which settings does it use?

No gather rate appears in the name MY TEST SERVER | Default. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on MY TEST SERVER | Default?

Size 4,096, seed 1337: that is the procedural map the game generates for MY TEST SERVER | Default. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

About the server

Which region is MY TEST SERVER | Default hosted in?

No region is published by MY TEST SERVER | Default. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 120.220.76.192:13231.

How well does MY TEST SERVER | Default perform?

The average server fps was 103 over the last 48 hours; the lowest was 24. It supported up to 63,362 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,750 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is MY TEST SERVER | Default on?

The setup on MY TEST SERVER | Default is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is MY TEST SERVER | Default up now, and how steady is its uptime?

Right now MY TEST SERVER | Default is online. About 10 hours ago is when it last restarted, according to its uptime. 115 of 168 hours were online in the last 7 full days, giving 68% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to MY TEST SERVER | Default?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 120.220.76.192:13231.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp3
Max players 3 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.