The count
Live coverage · Rust server
FWQ2 Development 6000
Offline FWQ2 Development 6000 is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,570, the top 61% of all ranked servers.
- The current map has been up 23d 7h, since Monday 5 October, 14:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on FWQ2 Development 6000
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,570 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does FWQ2 Development 6000 wipe, and at what times?
Too few wipes are recorded for FWQ2 Development 6000 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 23 days 7 hours.
Tags and categories
Which Rust Live Stats filters and lists does FWQ2 Development 6000 show up in?
On Rust Live Stats, FWQ2 Development 6000 is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on FWQ2 Development 6000?
These are the tags FWQ2 Development 6000 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on FWQ2 Development 6000?
FWQ2 Development 6000 reads offline at the moment; the last sighting was 17 days 5 hours ago.
What position does FWQ2 Development 6000 hold among Rust servers?
Ranked by seven-day player hours, FWQ2 Development 6000 is #13,570, placing it in the top 61% of ranked servers.
Map and rules
Which settings and rules are in force on FWQ2 Development 6000?
No gather rate appears in the name FWQ2 Development 6000. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on FWQ2 Development 6000?
A procedural map, generated by the game, runs on FWQ2 Development 6000.
About the server
What location is FWQ2 Development 6000 in?
There is no region from FWQ2 Development 6000. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 120.82.32.17:28025.
What Rust version is FWQ2 Development 6000 on?
Rust network protocol 2634 and build 166586 on Windows is what FWQ2 Development 6000 runs. To join, your game must use the same protocol; Steam handles the update for you.
Does FWQ2 Development 6000 stay online, and is it up right now?
FWQ2 Development 6000 is currently offline, with its last appearance 17 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 11 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to FWQ2 Development 6000?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 120.82.32.17:28025.