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58,911 players on Rust servers right now 11,711 servers online 3,347 with players on 176 fresh wipes in the last three hours FWQ2 Development 6000: 1 players (offline) Updated every five minutes

Live coverage · Rust server

FWQ2 Development 6000

Offline FWQ2 Development 6000 is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,631, the top 62% of all ranked servers.
  • The current map has been up 23d 20h, since Monday 5 October, 14:42 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,631ranktop 62%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on FWQ2 Development 6000

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,631 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does FWQ2 Development 6000 wipe, and at what times?

FWQ2 Development 6000's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 23 days 20 hours.

Tags and categories

Where does FWQ2 Development 6000 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists FWQ2 Development 6000 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on FWQ2 Development 6000?

gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list FWQ2 Development 6000 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is FWQ2 Development 6000 at the moment?

Last seen 18 days 18 hours ago, FWQ2 Development 6000 is offline right now.

Where does FWQ2 Development 6000 sit in the server rankings?

On player hours for the past seven days, FWQ2 Development 6000 sits at #13,631, inside the top 62% of ranked servers.

Rules and settings

What rules does FWQ2 Development 6000 enforce, and which settings does it use?

The name FWQ2 Development 6000 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for FWQ2 Development 6000?

A procedural map, generated by the game, runs on FWQ2 Development 6000.

Server facts

What location is FWQ2 Development 6000 in?

Nothing on FWQ2 Development 6000 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 120.82.32.213:28025.

What version of Rust is running on FWQ2 Development 6000?

FWQ2 Development 6000 operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

Does FWQ2 Development 6000 stay online, and is it up right now?

As of now, FWQ2 Development 6000 is offline; the last sighting was 18 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 10 October 2026.

Connecting

What steps connect you to FWQ2 Development 6000?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 120.82.32.213:28025.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build Build: 166586.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.