The count
Live coverage · Rust server
FWQ2 Development 6000
Offline FWQ2 Development 6000 is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,645, the top 62% of all ranked servers.
- The current map has been up 22d 4h, since Monday 5 October, 14:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on FWQ2 Development 6000
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,645 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does FWQ2 Development 6000 wipe?
Too few wipes are recorded for FWQ2 Development 6000 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 22 days 4 hours.
Tags and filters
Which Rust Live Stats filters and lists does FWQ2 Development 6000 show up in?
These are the Rust Live Stats lists FWQ2 Development 6000 fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for FWQ2 Development 6000 signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which FWQ2 Development 6000 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is FWQ2 Development 6000 at the moment?
FWQ2 Development 6000 is not online at the moment, having last been seen 19 days 3 hours ago.
What position does FWQ2 Development 6000 hold among Rust servers?
Player hours over seven days put FWQ2 Development 6000 at #13,645, in the top 62% of all ranked servers.
Map and rules
What rules does FWQ2 Development 6000 enforce, and which settings does it use?
No gather rate appears in the name FWQ2 Development 6000. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on FWQ2 Development 6000?
FWQ2 Development 6000 uses a procedural map, which the game generates.
Server facts
What location is FWQ2 Development 6000 in?
Nothing on FWQ2 Development 6000 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 120.82.32.67:28025 is its address.
What Rust version is FWQ2 Development 6000 on?
FWQ2 Development 6000 operates on Windows with Rust network protocol 2634 and build 166586. Steam updates it for you, but your game needs the same protocol to join.
How reliable is FWQ2 Development 6000, and is it online at the moment?
At the time of this update, FWQ2 Development 6000 is down, last seen 19 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 5 October 2026.
Connecting
What is the way to connect to FWQ2 Development 6000?
Enter client.connect 120.82.32.67:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.