The count
Live coverage · Rust server
p_voice dev
Offline p_voice dev is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #13,078, the top 59% of all ranked servers.
- The current map has been up 15d 4h, since Wednesday 14 October, 13:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on p_voice dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,078 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 14 October 2026, 13:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Monday 21 September 2026, 10:52 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 23.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on p_voice dev?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.
When does p_voice dev wipe?
The record holds too few of p_voice dev's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 15 days 4 hours.
Tags and categories
Which Rust Live Stats filters and lists does p_voice dev show up in?
These are the Rust Live Stats lists p_voice dev fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on p_voice dev carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which p_voice dev publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on p_voice dev?
p_voice dev is not online at the moment, having last been seen 7 days 2 hours ago. Averaged across seven days, 1 players; the peak was 1.
How does p_voice dev compare with other Rust servers in the rankings?
On player hours for the past seven days, p_voice dev sits at #13,078, inside the top 59% of ranked servers.
Map and rules
What rules does p_voice dev enforce, and which settings does it use?
No gather rate appears in the name p_voice dev. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on p_voice dev?
The map on p_voice dev is procedural, made by the game itself.
About the server
Which region is p_voice dev hosted in?
There is no region from p_voice dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 121.109.150.33:28015.
What Rust version is p_voice dev on?
The setup on p_voice dev is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is p_voice dev, and is it online at the moment?
p_voice dev is currently offline, with its last appearance 7 days 2 hours ago. 16 of 168 hours were online in the last 7 full days, giving 10% uptime. Rust Live Stats has tracked it since 21 September 2026.
Getting on
How do you get onto p_voice dev?
Enter client.connect 121.109.150.33:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.