The count
Live coverage · Rust server
Don't Come in
Offline Don't Come in is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,164, the top 70% of all ranked servers.
- The current map has been up 26d 8h, since Friday 2 October, 10:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Don't Come in
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,164 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 10:42 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 27 September 2026, 08:44 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 5.1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 22 September 2026, 06:26 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 5.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Don't Come in?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.
On what timetable does Don't Come in wipe?
Don't Come in wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 8 hours have passed since this world was generated.
Tags and filters
Where does Don't Come in appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Don't Come in fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Don't Come in?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Don't Come in publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Don't Come in?
Don't Come in is not online at the moment, having last been seen 13 days 5 hours ago.
What position does Don't Come in hold among Rust servers?
Ranked by seven-day player hours, Don't Come in is #15,164, placing it in the top 70% of ranked servers.
Map and rules
What rules does Don't Come in enforce, and which settings does it use?
Nothing in the name of Don't Come in states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Don't Come in?
A procedural map of 5,000 with seed 481815201, generated by the game, runs on Don't Come in. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is Don't Come in hosted in?
No region is published by Don't Come in. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 121.164.99.77:28015.
What version of Rust is running on Don't Come in?
Don't Come in operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Don't Come in, and is it online at the moment?
At the time of this update, Don't Come in is down, last seen 13 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 20 September 2026.
Connecting
How do you get onto Don't Come in?
Enter client.connect 121.164.99.77:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.