The count
LiveLive coverage · Rust server
IRCP - Test Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 4d 14h, since Saturday 24 October, 11:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IRCP - Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 24 October 2026, 11:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at IRCP - Test Server?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
On what timetable does IRCP - Test Server wipe?
Too few wipes are recorded for IRCP - Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 4 days 14 hours.
Lists and tags
Where does IRCP - Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, IRCP - Test Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
How should you read the tags on IRCP - Test Server?
These are the tags IRCP - Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is IRCP - Test Server at the moment?
Live now: 0 players on IRCP - Test Server, out of 10 slots. Across the past week the average was 0 players.
How does IRCP - Test Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, IRCP - Test Server is #15,349, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does IRCP - Test Server run?
The name IRCP - Test Server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on IRCP - Test Server?
Size 2,000, seed 1586544950: that is the procedural map the game generates for IRCP - Test Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is IRCP - Test Server in?
No region is published by IRCP - Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 122.199.5.68:28050.
What is performance like on IRCP - Test Server?
The average server fps was 56 over the last 48 hours; the lowest was 47. Entity count reached 17,405: buildings, deployables and the rest of the world. Memory use peaked at 1,579 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on IRCP - Test Server?
The setup on IRCP - Test Server is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is IRCP - Test Server, and is it online at the moment?
Right now IRCP - Test Server is online. Based on the uptime it reports, the last restart was about 4 days 12 hours ago. 108 of 168 hours were online in the last 7 full days, giving 64% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to IRCP - Test Server?
Enter client.connect 122.199.5.68:28050 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.