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81,723 players on Rust servers right now 11,855 servers online 3,800 with players on 365 fresh wipes in the last three hours Echo map preflight: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Echo map preflight

Offline Echo map preflight is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers.
  • The current map has been up 7d 4h, since Thursday 22 October, 10:27 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,338ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Echo map preflight

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
181 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
176 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
237 / 700

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Echo map preflight?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Echo map preflight wipe?

Echo map preflight's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 7 days 4 hours.

Tags and filters

Where does Echo map preflight appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Echo map preflight are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Echo map preflight?

These are the tags Echo map preflight makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Echo map preflight at the moment?

Last seen 7 days 4 hours ago, Echo map preflight is offline right now. Across the past week the average was 0 players.

Where does Echo map preflight sit in the server rankings?

Ranked by seven-day player hours, Echo map preflight is #15,338, placing it in the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on Echo map preflight?

Nothing in the name of Echo map preflight states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Server facts

Which region is Echo map preflight hosted in?

Nothing on Echo map preflight states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 122.59.124.222:28215.

What version of Rust is running on Echo map preflight?

Rust network protocol 2634 and build 167781 on Windows is what Echo map preflight runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Echo map preflight up now, and how steady is its uptime?

Echo map preflight is currently offline, with its last appearance 7 days 4 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. The first sighting by Rust Live Stats was on 22 October 2026.

Getting on

What steps connect you to Echo map preflight?

Enter client.connect 122.59.124.222:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.