The count
Live coverage · Rust server
Sam's Zombie outbreak test server
Offline Sam's Zombie outbreak test server is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 1 of 20 players are on at the last check, 5% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #10,210, the top 46% of all ranked servers.
- The current map has been up 19d 18h, since Friday 9 October, 23:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Sam's Zombie outbreak test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,210 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Sam's Zombie outbreak test server wipe?
Sam's Zombie outbreak test server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 19 days 18 hours.
Tags and filters
Where does Sam's Zombie outbreak test server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Sam's Zombie outbreak test server is listed under Modded Rust servers live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Sam's Zombie outbreak test server signify?
gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): The slot count is 20; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Sam's Zombie outbreak test server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Sam's Zombie outbreak test server?
Sam's Zombie outbreak test server is not online at the moment, having last been seen 6 days 7 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Sam's Zombie outbreak test server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Sam's Zombie outbreak test server is #10,210, placing it in the top 46% of ranked servers.
Map and rules
Which settings and rules are in force on Sam's Zombie outbreak test server?
The name Sam's Zombie outbreak test server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Sam's Zombie outbreak test server?
Sam's Zombie outbreak test server runs a game-generated procedural map: size 6,000, seed 840. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does Sam's Zombie outbreak test server sit geographically?
No region is published by Sam's Zombie outbreak test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 122.59.37.218:28015 is its address.
What version of Rust is running on Sam's Zombie outbreak test server?
Rust network protocol 2635 and build 168909 on Windows is what Sam's Zombie outbreak test server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Sam's Zombie outbreak test server up now, and how steady is its uptime?
As of now, Sam's Zombie outbreak test server is offline; the last sighting was 6 days 7 hours ago. It was online for 11 of 168 hours in the last 7 full days, or 7% of the time. The first sighting by Rust Live Stats was on 9 October 2026.
Getting on
What steps connect you to Sam's Zombie outbreak test server?
Enter client.connect 122.59.37.218:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.