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102,471 players on Rust servers right now 11,898 servers online 3,963 with players on 334 fresh wipes in the last three hours Sam's Zombie outbreak test server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Sam's Zombie outbreak test server

Offline Sam's Zombie outbreak test server is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,210, the top 46% of all ranked servers.
  • The current map has been up 19d 18h, since Friday 9 October, 23:32 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
17-day averagepeak 1
#10,210ranktop 46%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Sam's Zombie outbreak test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,210 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Wipe schedule

When does Sam's Zombie outbreak test server wipe?

Sam's Zombie outbreak test server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 19 days 18 hours.

Tags and filters

Where does Sam's Zombie outbreak test server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Sam's Zombie outbreak test server is listed under Modded Rust servers live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Sam's Zombie outbreak test server signify?

gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): The slot count is 20; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Sam's Zombie outbreak test server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Sam's Zombie outbreak test server?

Sam's Zombie outbreak test server is not online at the moment, having last been seen 6 days 7 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Sam's Zombie outbreak test server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Sam's Zombie outbreak test server is #10,210, placing it in the top 46% of ranked servers.

Map and rules

Which settings and rules are in force on Sam's Zombie outbreak test server?

The name Sam's Zombie outbreak test server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Sam's Zombie outbreak test server?

Sam's Zombie outbreak test server runs a game-generated procedural map: size 6,000, seed 840. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does Sam's Zombie outbreak test server sit geographically?

No region is published by Sam's Zombie outbreak test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 122.59.37.218:28015 is its address.

What version of Rust is running on Sam's Zombie outbreak test server?

Rust network protocol 2635 and build 168909 on Windows is what Sam's Zombie outbreak test server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Sam's Zombie outbreak test server up now, and how steady is its uptime?

As of now, Sam's Zombie outbreak test server is offline; the last sighting was 6 days 7 hours ago. It was online for 11 of 168 hours in the last 7 full days, or 7% of the time. The first sighting by Rust Live Stats was on 9 October 2026.

Getting on

What steps connect you to Sam's Zombie outbreak test server?

Enter client.connect 122.59.37.218:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players The slot count is 20.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.