The count
LiveLive coverage · Rust server
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Key points
- 0 of 60 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 9.
- It ranks #3,237, the top 15% of all ranked servers.
- The current map has been up 13d 6h, since Friday 16 October, 09:05 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 09:05 UTC, in 17h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,237 today
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 17h
from its schedule tag
Next wipe Friday 30 October, 09:05 UTC, in 17h. Its biweekly schedule tag · low confidence
Coming wipes
- 17hFri 30 Oct, 09:05 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 17hFri 13 Nov, 09:05 UTC
- 28d 17hFri 27 Nov, 09:05 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 17hFri 11 Dec, 09:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Friday 16 October 2026, 09:05 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 2 October 2026, 06:52 UTC
- Peak
- 5
- Crowd
- halved by day 6
- Lasted
- 14.1 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 27 September 2026, 08:17 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 18 September 2026, 05:51 UTC
- Peak
- 4
- Crowd
- halved by day 7
- Lasted
- 9.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The average peak across its recent wipes is 4 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. On those occasions it fell below half by day 6.5.
How often does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 wipe, and at what times?
The prediction for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Friday 30 October at 09:05 UTC. 13 days 6 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which Rust Live Stats filters and lists does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 show up in?
On Rust Live Stats, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is listed under 10x Rust servers, live now and Modded Rust servers live now. You will find it on the server list under Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What meaning do the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 carry?
These are the tags #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp60 (Max players): 60 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 right now?
Live now: 0 players on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, out of 60 slots. Averaged across seven days, 1 players; the peak was 9. Between now and 48 hours back, 08:00 UTC drew the most players, 2 on average.
How does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 compare with other Rust servers in the rankings?
On player hours for the past seven days, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sits at #3,237, inside the top 15% of ranked servers.
Rules and settings
Which settings and rules are in force on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The name says it: gathering runs at 10x on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Size 4,500, seed 1673229444: that is the procedural map the game generates for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit geographically?
The name points to Asia even though #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 123.192.255.191:28015.
How well does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 perform?
The average server fps was 190 over the last 48 hours; the lowest was 38. Buildings, deployables and everything else in the world added up to a maximum of 164,141 entities. Memory use peaked at 4,588 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and is it online at the moment?
At the time of this update, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is live. About 7 hours ago is when it last restarted, according to its uptime. 159 of 168 hours were online in the last 7 full days, giving 95% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 123.192.255.191:28015.