The count
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[SEA] Rust Manila 2x | Biweekly
Key points
- 43 of 150 players are on now, 29% full.
- Over the last seven days it averages 26 players, with a peak of 114.
- It ranks #595, the top 3% of all ranked servers, and #26 in EA.
- The current map has been up 17h, since Thursday 29 October, 05:12 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 20h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA] Rust Manila 2x | Biweekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #595 today
Rank
daily · 1 is bestTop 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 20h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 13d 6hThu 12 Nov, 05:12 UTC
- 27d 6hThu 26 Nov, 05:12 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 41d 6hThu 10 Dec, 05:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 58, 41 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 05:12 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 58 players
Thursday 15 October 2026, 22:06 UTC
- Peak
- 58
- Crowd
- –
- Lasted
- –
- Players before
- 8
Wipe
Wipe peaks at 57 players
Thursday 15 October 2026, 04:53 UTC
- Peak
- 57
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:45 UTC FW
- Peak
- 2
- Crowd
- held half
- Lasted
- 13.4 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Monday 21 September 2026, 06:00 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 10.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 06:01 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [SEA] Rust Manila 2x | Biweekly?
At their busiest, its recent wipes averaged 39 players. 41 hours after the latest wipe, the crowd reached its peak. In 25% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.
On what timetable does [SEA] Rust Manila 2x | Biweekly wipe?
With too few of [SEA] Rust Manila 2x | Biweekly's wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 17 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which Rust Live Stats filters and lists does [SEA] Rust Manila 2x | Biweekly show up in?
The Rust Live Stats lists that include [SEA] Rust Manila 2x | Biweekly are 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.
What do the tags listed for [SEA] Rust Manila 2x | Biweekly signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EA (East Asia): In the server browser it sits under East Asia, which [SEA] Rust Manila 2x | Biweekly publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is [SEA] Rust Manila 2x | Biweekly at the moment?
Live now: 43 players on [SEA] Rust Manila 2x | Biweekly, out of 150 slots. Averaged across seven days, 26 players; the peak was 114. The busiest hour in the past 48 was 15:00 UTC, averaging 111 players.
What position does [SEA] Rust Manila 2x | Biweekly hold among Rust servers?
Asia places [SEA] Rust Manila 2x | Biweekly at #26; overall it is #595, inside the top 3% of ranked servers, by seven-day player hours.
Map and rules
Which settings and rules are in force on [SEA] Rust Manila 2x | Biweekly?
Read the name for the rate: 2x gathering on [SEA] Rust Manila 2x | Biweekly. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Which map is in use on [SEA] Rust Manila 2x | Biweekly?
A procedural map of 3,800 with seed 1337, generated by the game, runs on [SEA] Rust Manila 2x | Biweekly. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Kabisera ng Pilipinas.
Server details
Where does [SEA] Rust Manila 2x | Biweekly sit geographically?
Its EA tag places [SEA] Rust Manila 2x | Biweekly in Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 15.235.160.24:60404.
What is performance like on [SEA] Rust Manila 2x | Biweekly?
It never went below 50 server fps in the last 48 hours, averaging 100. Entity count reached 139,440: buildings, deployables and the rest of the world. Memory use peaked at 4,605 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [SEA] Rust Manila 2x | Biweekly?
[SEA] Rust Manila 2x | Biweekly operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does [SEA] Rust Manila 2x | Biweekly stay online, and is it up right now?
[SEA] Rust Manila 2x | Biweekly is up and running at this moment. About 15 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto [SEA] Rust Manila 2x | Biweekly?
Enter client.connect 15.235.160.24:60404 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/X4DyXjt5S.